Next Thursday can't come fast enough. Black Ops 7 Season 2 lands on February 5th, and it's not just "new map, new pass, see you later." The Armory change is the real lifeline: if you skipped weekly challenges in Season 1, the practical stuff is coming back. Base weapons and attachments get moved into the Armory at launch, and you'll unlock them through XP challenges instead of praying you didn't miss a week. Cosmetics and camos don't get that safety net, though, so if you're the type who chases completion, you'll feel it. If you're warming up for all this, a CoD BO7 Bot Lobby run can be a chill way to dial in your settings before the meta flips.
Armory Catch-Up, Real Stakes
This shift changes how people plan their loadouts. You won't have to build your whole class around whatever you happened to earn in a specific week. You just play, stack XP, and grab the missing pieces. That's huge for anyone who took a break or got burned out mid-season. But it also means lobbies are about to get messy, because the "rare" attachments won't be rare anymore. Expect to see the same handful of strong setups everywhere until people figure out the counters. And yeah, the camo crowd is gonna be salty, because once those cosmetics are gone, they're gone.
Battle Pass Page 6: Two Weird Problems
Page 6 is where the chaos starts. The REV-46 looks and feels like the Skorpion EVO, even if nobody's officially saying it out loud. The Prestige Attachment, the MFS Reforge Flip Stock, is basically a personality test: fold it and you fly around the map, but your sprint-to-fire gets punished. Unfold it and you steady up, but you lose that "I'm already behind you" pace. Right next to it sits the EGRT-17 assault rifle, which is the kind of weapon that'll make you laugh the first time it works. Superheated rounds, ricochets, and a fire rate that's right up near the Peacekeeper. With the MFS Heated Echo Rounds, you're not just shooting players, you're shooting angles. Bounce rounds off the floor, tag someone hiding low, and suddenly cover feels a lot less safe.
Melee and Weekly Challenge Mayhem
By Page 10 you've got the H311-SAW. It isn't a free win—more reach than the standard knife, sure, but slower swings mean you can't just spam your way out of bad timing. Still, the execution is nasty enough that people will grind it just to flex. Then the weekly challenges kick off with the GDL Havoc Launcher, a pump-action tube that fires sticky grenades. The scary part is the control. Plant a couple on a choke, wait, pop them manually, and Search and Destroy rounds turn into a paranoia simulator. You'll see teams checking corners they never used to check.
What's Coming Next
Later on, the SG-12 shows up, likely around that rumored Blackout update. It's a Black Ops 4 throwback, and the real drama is the MFS Pulse Fire Taclight—very Strobe Light energy, messing with aim while also giving you a faster, binary-style trigger feel. Then mid-season Reloaded is where things get properly loud: the Voyak KT-3 reads like a heavier, meaner AK, and the Swordfish A1 brings back that four-round burst precision that melts people who peek twice. If you're the kind of player who likes staying stocked up on game currency or snagging items without the hassle, RSVSR fits neatly into that routine while everyone else is busy arguing about what's "broken" this week.
|